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Joseph Kharlamov
Joseph Kharlamov

Medieval 2: Tips and Tricks for Mastering the Campaigns

Medieval 2: Total War A Strategy Game for History Lovers

Do you enjoy strategy games that let you command massive armies, conquer vast territories, and shape history? If so, you might want to check out Medieval 2: Total War, a strategy video game developed by The Creative Assembly and published by Sega in 2006.

medieval 2

Medieval 2 is the fourth installment in the popular Total War series, which combines turn-based strategy with real-time tactics. The game is set in the Middle Ages, from 1080 to 1530 AD, and covers Europe, North Africa, the Middle East, and even parts of the Americas.

In this article, I will give you an overview of what Medieval 2 is all about, why it is worth playing, and how you can master its gameplay mechanics and strategies. Whether you are a fan of medieval history or just looking for a challenging and immersive strategy game, Medieval 2 has something for you.

How does Medieval 2 work?

Medieval 2 consists of two main modes of play: a campaign mode and battles.

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Campaign mode

In campaign mode, you can choose one of 17 (or 18 if you modify the game files) factions from the time period and build your nation economically and militarily in order to conquer other factions.

You can play either a short campaign or a long campaign, depending on your goals and preferences. The short campaign requires you to defeat one or two enemy factions and control at least 15 settlements. The long campaign requires you to control at least 45 territories and one or two significant cities, such as Jerusalem, Granada, Rome or Constantinople.

The campaign mode is turn-based, meaning that you can take your time to plan your moves and actions on a large map that spans most of Europe, North Africa, and the Middle East.

On the map, you can move your armies, fleets, and agents (such as spies, assass sins, merchants, priests, etc.) across the provinces and regions that you control or want to conquer. You can also manage your settlements, where you can construct buildings, recruit units, collect taxes, and deal with public order and religion.

Religion is an important factor in Medieval 2, as it affects your relations with other factions, your population's happiness, and your ability to join or launch crusades or jihads. You can also send priests or imams to convert the population of other regions to your faith, or use inquisitors to root out heretics and excommunicate rulers.

Diplomacy is another key aspect of the game, as you can negotiate alliances, trade agreements, marriages, and peace treaties with other factions. You can also declare war, demand tribute, offer bribes, or send ultimatums. However, diplomacy is not always reliable or consistent, as factions may betray you or break their promises at any time.


Battles are the real-time mode of the game, where you can command your armies in various types of engagements, such as field battles, sieges, naval battles, ambushes, etc.

You can either fight the battles yourself or let the computer resolve them automatically. If you choose to fight them yourself, you will have to deploy your troops on a 3D battlefield that reflects the terrain and weather of the region where the battle takes place.

You can control your units individually or in groups, and give them orders such as move, attack, charge, fire, form formations, etc. You can also use special abilities such as rally, inspire, or war cry to boost your troops' morale and performance.

The battles are influenced by many factors, such as unit types, numbers, quality, experience, morale, fatigue, terrain, weather, time of day, etc. You have to use tactics and strategy to exploit your strengths and weaknesses of your enemies.

You can win a battle by killing or routing all of the enemy units, capturing their general or flag, or holding a strategic point for a certain amount of time. You can also lose a battle by suffering the same fate as your enemies.

Who are the playable factions in Medieval 2?

Medieval 2 features 17 (or 18) playable factions from the time period. Each faction has its own culture, religion, units, buildings, and gameplay style. Some factions are available from the start of the game (England, France, Holy Roman Empire, Spain, and Venice), while others have to be unlocked by completing certain objectives or defeating them in the campaign (Scotland, Byzantine Empire, Russia, Moors, Turks, Egypt, Denmark, Portugal, Poland, Hungary, and Sicily). There is also a hidden faction called the Aztecs, which can be unlocked by modifying the game files or reaching the Americas in the late game.

Each faction has its own historical background and events that shape its gameplay. For example, England can participate in the Hundred Years' War against France, the War of the Roses between the Yorkists and Lancastrians, and the English Reformation under Henry VIII. France can face the challenge of Joan of Arc and the rise of Protestantism. The Holy Roman Empire can deal with the Papal States and the Protestant Reformation. Spain can unite the Iberian Peninsula under the Catholic Monarchs and launch the Spanish Inquisition. Venice can compete with other Italian city-states and expand its trade empire in the Mediterranean. And so on.

Each faction also has its own unique units that reflect its culture and military traditions. For example, England has longbowmen, billmen, and yeomen; France has knights, gendarmes, and crossbowmen; Holy Roman Empire has landsknechts, reiters, and handgunners; Spain has conquistadors, jinetes, and tercios; Venice has stradiots, pavise crossbowmen, and dismounted feudal knights; etc.

Some of the factions also have access to special units that are only available through certain conditions or events. For example, England can recruit sherwood archers if they control Nottingham; France can recruit maidens if they have Joan of Arc; Holy Roman Empire can recruit teutonic knights if they join a crusade; Spain can recruit conquistadors if they reach the Americas; Venice can recruit varangian guard if they control Constantinople; etc.

Medieval 2 also has several expansion packs and mods that add more factions and content to the game. For example, the Kingdoms expansion pack adds four new campaigns: Britannia, Crusades, Teutonic, and Americas. Each campaign features new factions, units, maps, and scenarios. Some of the new factions include Ireland, Wales, Norway, Jerusalem, Antioch, Lithuania, Novgorod, winning in Medieval 2. Here are some of them:

Manage your empire

Your empire is the foundation of your success in Medieval 2. You have to make sure that your settlements are productive, prosperous, and loyal. Here are some ways to do that:

  • Build the right buildings for your needs. For example, farms, markets, and ports can increase your income; barracks, stables, and siege workshops can improve your military recruitment; churches, mosques, and monasteries can spread your religion and reduce corruption; etc.

  • Recruit the right units for your situation. For example, spearmen and pikemen are good against cavalry; archers and crossbowmen are good against infantry; cavalry and heavy infantry are good for charging and breaking enemy lines; etc.

  • Keep an eye on your public order and happiness. For example, lower your taxes, build entertainment buildings, garrison troops, or recruit priests or imams to keep your population happy and loyal. Avoid revolts, riots, or rebellions that can damage your economy and security.

Expand your territory wisely.

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